+-------------+
| | ___ ___ ___ ___ ___
| | / \ / \ / \ / \ / \
| nature |-------------------( )---( )---( )---( )---( )--->
| | \___/ \___/ \___/ \___/ \___/
| [1] | +-------------+ . . . . .
+-------------+ | | ___ ___ ___ ___ ___
| | / \ / \ / \ / \ / \
| beasts |---( )---( )---( )---( )---( )--->
| | \___/ \___/ \___/ \___/ \___/
+-------------+ | [2] | . . . . .
| | +-------------+ ___ ___ ___ ___ ___
| | / \ / \ / \ / \ / \
| culture |-------------------( )---( )---( )---( )---( )--->
| | \___/ \___/ \___/ \___/ \___/
| [3] | +-------------+ . . . . .
+-------------+ | | ___ ___ ___ ___ ___
| | / \ / \ / \ / \ / \
| individuals |---( )---( )---( )---( )---( )--->
| | \___/ \___/ \___/ \___/ \___/
+-------------+ | [4] | . . . . .
| | +-------------+ ___ ___ ___ ___ ___
| | / \ / \ / \ / \ / \
| outland |-------------------( )---( )---( )---( )---( )--->
| | \___/ \___/ \___/ \___/ \___/
| [5] | +-------------+ . . . . .
+-------------+ | | ___ ___ ___ ___ ___
| | / \ / \ / \ / \ / \
| _________ |---( )---( )---( )---( )---( )--->
| | \___/ \___/ \___/ \___/ \___/
| [6] | . . . . .
+-------------+ . . . . .
| | | | |
Years from foundation +---------+---------+---------+---------+---------+------>
200 100 50 10 present
A village of Haven was founded.
Multiple spheres shaped life of the village.
Choose sixth sphere: magic/technology/terror/deity.
History of the village is told during 5 time periods - rounds.
During each round roll 6 dice twice:
1. consecutively write one result to each sphere
2. assign each die to a sphere
Then each player:
1. narrates, how chosen sphere influences the sphere determined by written value,
2. leads the narration to either negative (1-3) or positive (4-6) conclusion, based on assigned die value.
## Nature
How do nature and weather affect the village?
What about seasons, transportation, trade routes?
## Beasts
How they affect life in the village?
Do people hunt beasts and vice versa?
## Culture
What are local traditions, rules? What's their relation to the spheres?
How people behave to themselves and foreigners?
## Individuals
Did any individuals significantly influence the village? Why?
What were the consequences of their deeds?
## Outland
What happens beyond borders?
Describe how religions, wars, and revolutions influence the village.
## Transcendence
How is its presence manifested?
Do other spheres register, control, or crave for it?
I played for years as heroes and heroines. Travelled lands, cleared dungeons and visited numerous towns and villages. Then I moved forward and designed some hero-centric systems. This year I tried something different and designed a village-creation simulator into 200 words. It’s doable.