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Way of the Warrior • 2019 rpg

Joe Fernandez - Art of Wargames • no link


Pen & Paper, 1D10 & 1D6 dice.

On paper write character name, Roll 1D10 = Health Points (HP). 

Roll 1D6 = Attach Element

D6  Element  Attack Points (AP)
1  Earth      3 (+1 vs Ork) 
2  Wind       4 (+1 vs Demon)
3  Ice        4 (+1 vs Dark Sorcerer)
4  Water      4 (+1 vs Goblin)
5  Fire       5 (+1 vs Undead)
6  Dark Magic 5 (+1 vs Dragon)

A) Roll 1D6, Draw Symbol on Paper.

D6
1  Road     =
2  Fork     =|
3  Forest   !
4  Mountain ^
5  Town     #
6  Caverns  *

B) Roll 1D6 for encounter on each Map Location generated. Fight monster.

D6
1  Dark Dragon AP 9 Must Roll 1 twice. Otherwise Dark Sorcerer AP 8  
2  Demon       AP 7
3  Goblin      AP 6
4  Ork         AP 5	
5  Undead      AP 4
6  Skeletons   AP 4

Combat

Roll 1D6, + AP & Modifier, record result.
Roll 1D6 for monster + monster AP, record result. 
Compare results. If EQUAL/HIGHER attacker wins, monster killed.
If AP is < Monster wins = -1 HP. 
Continue until one is killed.

Every three wins +1 AP +1 HP (10 Max ea.) to character.

Repeat A&B until you KILL Dark Dragon or loose all HPs.

Author Comments

I recently retired and started my indie game development studio - Art of Wargames. I’m designing a tactical level hex and counter wargame as well as a Solitaire RPG set in a low fantasy medieval Japan. I’m excited as this is my first submission to any game related contest and quite honestly a bit outside of my wheelhouse. I hope you enjoy the little game. Feedback is welcomed: samuraiwar@gmail.com


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