The Wizard made the Woodman a heart from sawdust and silk. Chthonic forces conspired to clog. PCs are uniformed Catacholamarines keeping him open. If BOTH right and left sides have Districts that are simultaneously clogged, the Woodman dies. Districts : GM draws card for each District's alignment. Hearts Vigilant. Open. Diamonds Battling. Half-clogged. Spades Indifferent. Half-clogged. Clubs Corrupted. Clogged. The Woodman may be dead already. Character Generation : Draw card, in secret, for class. Hearts Gallipot Look Heal Diamonds Grinder Heal Stent Spades Shamus Stop Stent Clubs Gunker Look Harm A Gunker's goal is to kill the Woodman. Harm actions are declared as Heals. Actions Look Learn local alignment. Heal Unclog one half-clog. Stop Cancel another player's Action. Stent Override Full Clog until next turn. Harm Clog one half-clog. RIGHT Districts Superior Venacava Cows Destructo : Gaunt, turncoat ex-top Gunker. Right Atrium The Daily Ticker Lemona Draw : Editor-in-chief in vacutainer. Right Ventricle The Works King Goo : Frustrated plumber. Pipes leak man! LEFT Districts Inferior Venacava Fashionbot Prima-Donaial Soup : Hiding underneath enormous hoopskirt. Left Atrium Elm Noir I.M. Yu : Deep agent. GM takes your character. That's I.M. now. Create new character. Left Ventricle Bullet Lounge Sparky : Predator stalking bumbling hunters.
I had to cut the Valve Gods for space (the oh so esoteric Tricuspid, Mitral, Pulmonary, and Aortic religions), so inhabitants as intended are more superstitious than as presented.