Everything is perfect and everyone is happy now that The Unrest has been handled. You are a group of Joy Scouts, chasing dissension and enforcing order. This game is played using a CandyLand board.Move your character (a minj) along this cooperative narrative. +Together, decide: Civilization: What is illegal? What is Mandatory? Reality: Who is really in charge? What is the price of dissent? Your character: What will you lose if you are found to be UNrestful? +Rules: The player last in line goes next. Only one player on a square at a time (except STOPS) +If you land on ___, Narrate your__, take that color card (/INFO) ~Purple: personal crisis. Doubt has taken hold. Get 3 and you actively work to disrupt the system. ~Yellow: discovery of information that will come into play later. ~Blue: losing something ~Orange: conflict, social ~Green: coonflict, physical ~Red: releasing info that supports your side. ~Pink: Wild. ~STOPS: 3 dot squares are JOY CENTERS. Stop here with another player, narrate, and trade INFO with each other. End: if every player has 2 of every color and 3 purples, narrate how you take a piece of the system down. If not, narrate your failure.
As players cover up spaces, your story may change. Tell that to the authorities anyway.