HomeNewsSearch
Winners & Finalists
Wordcounter
Judges Readers Prizes
2018201720162015
Downloads & Prints

100 Miles to Home • 2018 rpg

Stephen Tasker • https://damoclesthreaddevelopment.wordpress.com/


1-Deck Cards 
1-D20

You're playing pilgrims fleeing a catastrophe, towards a promised land. The exact setting is up to players. 

First player draws a card and places it face-up. This card is the first character. Choose a name and two adjectives (Strong, Cowardly, Peace-maker)  Record on card. 

The next person will draw a card and do the same thing. The suit of the card will determine second characters relationship to the first. 

Heart: Romantic
Spade: Familial
Diamond: Rival
Club: Friend

Players make 10 pilgrims.

The Journey:
Roll the die and record the number. After the die is rolled, draw a card and detail a scene based on the suit.

Heart: Bond: Place two cards next to each other. Write the nature of the bond. 

Spade: Catastrophe: Draw another card. A character matching its suit dies. 

Diamond: Doubt. Draw another card. A matching character becomes disillusioned and leaves. 

Club: Toll: Draw another card. A matching character is transformed. Write a new adjective.

Ace: Add a new refugee.

If all characters leave, the journey's a failure.

Game ends when the sum of the rolls reaches 100. They reach the promised land. Was it everything they hoped? Was it worth it?

Author Comments

Author did not add any comments.

Discuss this Entry


Read another Entry