2-100 players, 5-90 minutes. Play in the open or on an Expo.
A fighting game with any theme, where the players receive one d100, character chart, symbol, pouch with 1-5 tokens.
Any player may challenge another, they can't refuse. Only duels are allowed. If somebody kills, takes 1 token.
1st Phase: Roll your attributes with D100, valid throws are between 25 and 75. Three stats: Supernatural, Ugly, Marvelous.
2nd: Timer starts and gives 5 minutes of immunity to all attendants to spread.
3rd: Challenge on! 5-85 minutes remaining to get as many tokens as you can. If you run out, lose your symbol! Additional symbols increase your stats by 1 each.
4th Phase: Game ends, back to base and count.
Challenge: Both roll, higher starts.
To fight: Attacker selects S or U or M. Both roll a check on the selected attribute.
Roll lower to succeed and sum the difference, that is your attack/defense power.
If attacker has 1 or more compared, then the defendant's attribute drops to Zero, not allowed for defense on that until the challenge ends. A valid attack against a Zero attribute means death.
Take turns.
/ \
100 [@]-[@] [~]-[~] [#]-[#] [']-['] [!]-[!] [>]-[<] [/]-[\] [=}-{=] [+}-{+] {*]-[*} {$}-{$}
\ /
This is a fighting system that could serve as a rule set for various scenarios.