Setup You are trapped in a diner while something hunts you. Each player writes a conflicted relationship involving of 2-3 characters. You share ownership of these relationships & characters. Loosely describe the threat that traps the characters. Add two D6 per player to a pool. Play Take turns setting a scene alternating between one of the following: Someone faces a frightening experience. Confront a Relationship conflict. The active player describes the scene, sets the stakes, and who's involved. Take 2-4 dice from the pool and roll. Players act out characters in the scene. 6s: a reconciliation reached, a danger escaped. Banish the die. 2-5s: Someone meets their fate and the dice are added back to the pool. You may banish the die to avoid their fate. 1s: Banish the die. Climax When less than half of the characters remain, or less than 1/3 of the pool remains, the final showdown begins. For each relationship reconciled, return a banished die. Roll the Dice pool. Take turns selecting a die and describing someone's fate: 6s: someone escapes the diner. 2-5s: Someone sacrifices themselves to save another. 1s: Someone dies meaninglessly.
Thanks to Ben Scerri for the amazing editing pass!