Players: 3-6 Bring: Printout, colored pencils. This battle has been tougher than most: fend off your Magical Adversary while achieving the emotional state needed to defeat them. Each Girl’s name: a color. (“Vermillion”) NAMES: Each has a Wound--emotional? Physical?--that she’s taken. When? WOUNDS: Each feels an Emotion: (Circle yours) Fury / Serenity / Sorrow / Overwhelm / Love / Terror / Excitement / Trust / Inadequacy / Confidence / Guilt / Apathy Narrate: Why? Each has a Fabulous Magical Accessory! ACCESSORIES: Your Adversary is: (circle three) Manipulative / Brutal / Overwhelming / Scarred / Untouchable / Opulent / Toxic / Mutable / Sympathetic / Incomprehensible / Beautiful / Familiar Your Adversary’s vulnerable to Girls feeling an un-circled emotion. Which? Why? Underline it. The player with longest hair goes first. On your turn, choose one: Clash!: narrate Adversary action/dialogue, your evasion/reaction: Elegant, Clever, Tough, or Desperate. Moved, one other Girl changes her Emotion. Flashback!: play a flashback with another Girl. Change each other's Emotions. Promise!: as the battle rages, speak your Promise to another Girl. Extend your hand: if she takes it and speaks, one of you changes her Emotion to match the other. If not, she changes yours. Triumph!: If a Girl feels the underlined Emotion, -OR- all Girls feel the same Emotion, narrate your (Spectacular? Hard-won? Pyrrhic?) victory!
Thanks to Joli St. Patrick and all of the Story Games Seattle crew for their input and enthusiasm! Will something like this eventually be part of a larger Magical Girl game I make? Maybe!
Also, in case it’s not clear, you could win the game in two turns. The question is, will you? What would make the most interesting story?