Requirements: - 2 Players. - 1 Symmetric board (chess, battleship). - A *“cover”. - Board pieces. Create a Character and setting where it lives in. No relation between Characters is needed. Pieces representing each Character are placed on opposite sides of the board. Add the *cover to the board so Players see only their half (think battleship). Both Players repeat at the same time: [ Player A tells Player B a Theme relevant to A’s Character. Player B sends media(pictures, video…) representing each possible next move for B’s Character (Characters move 1 step) to Player A. All moves start unmarked. For unmarked moves, choose a media according to the theme received, and mark the board (easily done with pieces of paper). For marked moves, send the representing media. Player A chooses one received media, and Player B moves his Character accordingly. ] Until Character(s)… : …reaches the edge of the board(Except the starting Edge): Something bad happens. Describe it, and reposition your Character somewhere it has been before. …crosses the middle: Worlds meet, and Characters see each other. Remove the cover. Players shouldn’t be able to tell which media represents which move. …are next to each other: Describe their meeting. Congrats!
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