You are playing fighters in arena. Player gets 10 points to spread between the stats: Head, Main Hand (MH), Off Hand (OH), Body, and Legs. Max 5 per stat. Start with 0 Popularity. Silly 20 words long backstory required. During fight, roll 1d6+Legs to determine turn order. Players should invent their moves. To attack, roll 1d6+relevant stat against opponent's roll of 1d6+relevant stat. Body can't be used to attack. If the attackers roll is equal or greater it hits, otherwise you dodge, parry, or something else. No magic! Everyone can take 1+Body hits before being knocked unconscious. Everyone can reach everyone, but can attack only once per turn. After each fight, players can get up to 1 point for each different stat they used to hit an opponent. If (opponent’s popularity - your popularity) is positive roll that many d6s For each even number, +1 to your popularity. For each roll of 1, -1 to your popularity. Sample NPC: Lycantroop Gunner (Popularity 5) Head5 MH2 FH1 Body2 Legs3 Gun (OH vs. Any) Bite (Head vs. Body/Legs/OH/MH) Example uses of stats: MH - weapon, gun, fist OH - dagger, choke Legs - kick, any movement Head - bite, headbutt
Thanks to Pancake and BornToDoStuff for helping me by proofreading!