You are Rogue Demon Hunters. You do not hunt demons.
NOTE: Demons can be anything.
One player, the MARK, offers a quest: Hunt the DEMON.
Don't.
Return to the Mark. Make up a story.
Your character has a fake Persona: [Name] the [Adjective] ("Yoksur the Mighty"), with a fake backstory.
Skills: BOAST, FLEX, and FAKE.
Choose: two are 1d6, one 2d6.
5-6 = success.
Boast: lie stylishly.
Flex: demonstrate prowess.
Fake: provide "proof" (demon head, etc.).
Demon Ratings (The Mark decides): 50+. 50 = easy. 1,000 = legendary.
The Mark can challenge your facts, your prowess, or require proof.
Roll one skill to convince.
Succeed and earn WOW. The Mark decides how much. 1 = barely, 5 = completely.
Faked proof can be retconned into existence.
When WOW > DR, receive gold = WOW / 5, or continue for more.
If you fail a roll, gain DOUBT, 1-5 (the Mark's choice). When DOUBT > WOW + 5, you fail.
For every successful hunt, gain 1 FAME.
For each unsuccessful hunt, gain 1 INFAMY.
If INFAMY > FAME, leave town and create new persona.
Spend gold on glitzy fake gear. Every 5 gold spent = 1 reroll on a failed convince.
Spend 20 gold to lose 1 Infamy.
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