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The [Watch/Beacon/Launch/Mage's/...] Tower • 2019 rpg

Richard de Winter • no link

You and I play travellers on a dangerous journey to a far-off Tower.
Choose a Title from the options above. 
We alternate asking questions in numbered order.

------------PROLOGUE-----------

1) How are you in urgent, mortal peril?

2) How do you save me? 

3) At what cost? 

4) Immediately afterwards, how do we first see the Tower: how does it look at great distance? 


------------JOURNEY-REPEATx3------------

5/10/15) How is the landscape ahead, through which we must now pass,: [Choose one]
*	haunting? 
*	serene?
*	bleak? 
*	menacing?
*	vibrant?
- - - - - - - - - - - - 

6)	What's our relationship? 
11)	What's our journey's purpose? 
16)	Decide secretly: how will you answer when I ask Q20)? 

- - - - - - - - - - - - 

7,8/12,13/17,18) [Choose a pair: one question/player]
*	What forces you to place trust in me? 
	Do you keep my trust? 

*	What hunts us? 
	How do we cooperate to escape? 

*	How do you get us into danger?
	What do you lose getting us out?

*	How do you show an unexpected side?
	How do you react?

- - - - - - - - - - - - -
What do we notice about the Tower, now we're: 
9)	closer? 
14)	nearly there? 
19)	in its shadow? 


------------THE-TOWER------------

20) What happens when we arrive; what difficult decision am I forced to make?

21) How does our story END?

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