PREREQUISITES: - 3+ Players - Paper - Pencil OVERVIEW: Players tell the story of a fictional item, the people who use it, and the world it belongs to. SETUP: Select one player to be the CREATOR. All remaining players are HOLDERs. GAMEPLAY: The game begins with the CREATOR, then continues with each HOLDER in a clockwise rotation until each player has had one turn. On a player's turn, they must complete the following steps specific to their role (CREATOR, HOLDER) in sequence. CREATOR TURN: - Who are you? - What year is it? - Where are we? - Create a fictional item. How was it made? Why was it created? What does it do? - Roughly sketch your item on a sheet of paper. - Pass the item to the next player. HOLDER TURN: - Who are you? - What year is it now? - How has the world changed? - How did the item come into your possession? What do you do with it? How does it make you feel? - If you are not the last HOLDER, pass the item to the next HOLDER. OR - If you are the last HOLDER, tear up the sketch. - What happened to the item? - How did its legacy end with you?
Thank you for the opportunity to participate. It was a lot of fun creating a system that allowed a wide array of storytelling.
I want to give a quick shout-out to Eric Dicy for all of his support.