Character Creation: Determine a pop culture world, an archetype, and two Traits. 2d6 Fandom Archetype Quirk 2 Star Trek Leader Spontaneous 3 Star Wars Outsider Plotting 4 Dr. Who Youngest Outsider 5 Hogwarts Oldest Genius 6 Firefly Explorer Vengeful 7 Marvel Mentor Comedian 8 DC Prodigy Helpful 9 Archie Rebel Dumb Luck 10 Anime Conformist Grumpy 11 Video Games Villain Demanding 12 Cartoons Anti-Hero Manic Player Roles: Narrator: The referee tells the story and determines outcomes. Fans: The other players. How to Play: 1. Create fans and figure out how they know each other. 2. The Narrator sets up Part One, describing the convention and action and then giving each fan a scenario where they are the focus. The players and narrator tell a three-part story. Each character has one scenario per Part. Scenes take 5-10 minutes. 3. In Part Two players describe the events of their scenario, but the narrator guides the story, adding complications and determining outcomes. If in doubt use a challenge of some kind (roll highest on 1d6, rock/paper/scissors, thumb war). Describe and move the story logically. 4. In Part Three the narrator describes what happens to each fan. Players can demand challenges.
Author did not add any comments.