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Children of the Con • 2017 rpg

Neal Moogk-Soulis • @NealMoogkSoulis

Character Creation:
Determine a pop culture world, an archetype, and two Traits.

2d6    Fandom            Archetype            Quirk
2    Star Trek        Leader                  Spontaneous
3    Star Wars        Outsider            Plotting
4    Dr. Who        Youngest            Outsider
5    Hogwarts        Oldest                Genius
6    Firefly        Explorer            Vengeful
7    Marvel            Mentor                  Comedian
8    DC            Prodigy            Helpful
9    Archie            Rebel                  Dumb Luck
10    Anime            Conformist            Grumpy
11    Video Games        Villain            Demanding
12    Cartoons        Anti-Hero            Manic

Player Roles:
Narrator: The referee tells the story and determines outcomes.  Fans: The other players. 

How to Play:
1. Create fans and figure out how they know each other.  
2. The Narrator sets up Part One, describing the convention and action and then giving each fan a scenario where they are the focus. 
The players and narrator tell a three-part story. Each character has one scenario per Part. Scenes take 5-10 minutes. 
3. In Part Two players describe the events of their scenario, but the narrator guides the story, adding complications and determining outcomes. 
If in doubt use a challenge of some kind (roll highest on 1d6, rock/paper/scissors, thumb war). Describe and move the story logically. 
4. In Part Three the narrator describes what happens to each fan. Players can demand challenges.

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