Character Creation:
Determine a pop culture world, an archetype, and two Traits.
2d6 Fandom Archetype Quirk
2 Star Trek Leader Spontaneous
3 Star Wars Outsider Plotting
4 Dr. Who Youngest Outsider
5 Hogwarts Oldest Genius
6 Firefly Explorer Vengeful
7 Marvel Mentor Comedian
8 DC Prodigy Helpful
9 Archie Rebel Dumb Luck
10 Anime Conformist Grumpy
11 Video Games Villain Demanding
12 Cartoons Anti-Hero Manic
Player Roles:
Narrator: The referee tells the story and determines outcomes. Fans: The other players.
How to Play:
1. Create fans and figure out how they know each other.
2. The Narrator sets up Part One, describing the convention and action and then giving each fan a scenario where they are the focus.
The players and narrator tell a three-part story. Each character has one scenario per Part. Scenes take 5-10 minutes.
3. In Part Two players describe the events of their scenario, but the narrator guides the story, adding complications and determining outcomes.
If in doubt use a challenge of some kind (roll highest on 1d6, rock/paper/scissors, thumb war). Describe and move the story logically.
4. In Part Three the narrator describes what happens to each fan. Players can demand challenges.
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