A collaborative narrative role-playing game SETTING At the crossroads between worlds stands the Tavern of Tall Tales. Grimbold, the owner, loves stories. Tell a great one and your drinks are on the house! Don't disappoint him... PROPS The games comes with a pack of custom cards which contain a pair of opposing words each, like: (Noise) – [Silence] (Strength) – [Weakness] (Bright) – [Dark] etc. One word of each card is [black], the other (white). Players can create their own cards to supplement/replace the originals if they wish to. Players also require [black] and (white) tokens. GAMEPLAY One player is Grimbold. He draws 3 cards for each other player. Each player starts with 2 [black] and 2 (white) tokens. Players take turns collaboratively telling the story. Grimbold plays a card from his hand, and the current player has to incorporate it into his narration. The player spends his tokens on choosing the (white) or [black] aspect of Grimbold's card. The game ends when Grimbold has played all cards, or when Grimbold has given the players three "strikes" for struggling to tell the story. Optional: Use a small hourglass to limit the time each player has for his story segment.
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