"The following was found in a piece of parchment among Goto, the Goblin’s possessions, slayed in the Caves of Hydin by a lvl2 party." Players: 2-4 Goblinoids. Needsses: At least 1d6, paper, somegoblin who can write. Collect 3 shinies to win. Each player starts with 10KG (10.000 Goblins) and losesses if they ever reach zero Goblins. On your turn, roll a d6 and do this: 1 Filthy Dwarves: You lose a shiny, if you have none, you lose 2KG. "Such tragedy!" 2-3 Goblin Speechery: You must make a goblin-like speech and then roll a d6 for Goblinness. Each opponent must roll a d6 and if they roll less or equal your Goblinness you steal 2KG from them. "Pledge to the masses!" 4-5 Village Pillage Fight a Village that has 2KP (KiloPeople, same as KG, but disgusting). Success: Gain a shiny. 6 Goblin War Fight another player. Success: Steal\gain a shiny. "Conquer ALL the shinies!" Fight Strategy: Players roll a d6 to see how many KG will fight. (Can’t exceed your remaining Goblins) Each fighter rolls a d6, the lesser value loses a KG (forever!), repeat until an army is depleted. Attacker wins on draws.
This is a competitive game where treachery and luck are tested all the time! My girlfriend and I had a blast designing and playing this the whole afternoon, we also have found out that having a Goblin Name (we were Gotonberg and Gertra) is incredible fun whenever doing your Goblin Speech.
Good luck and may the best Goblinoid take the shinies!
Enrique Wicks and Rafaela Ainsworth.