Blinded. In the present day, near-past, or near-future, humanity undergoes an event called The Blinding. While human vision remains technically normal, sectors of the population are rendered “face-blind” overnight. Those who are face-blind cannot recognize another person by looking at their face and must rely on other cues. Those affected by The Blinding can occasionally find a group of other individuals (known as a “select”) whose faces they can still recognize as before The Blinding. For in-game purposes: all Player-Characters start face-blind to all Non-Player-Characters. At creation, players roll 1d6 for the following stats: Body (strength, stamina, touch) Mental (intelligence, wisdom, intuition) Visual (recognizing clothing, marks) Olfactory (taste, smell) Auditory (voice, footfalls) For challenges, Players roll 1d10 with bonuses / penalties as agreed upon with the GM. If Players wish to know if an NPC they are speaking with are the same as a previous NPC they have encountered must make a successful (higher or equal to the appropriate stat) challenge roll. Stats increase by 1 after a character makes a number of successful challenges equal to the current stat value. Although an area of great interest, technology to aid the face-blind in identifying others does not yet exist.
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