One person is the GM, while others play as different sides of a single character. Setup: 1. Choose a mundane task, which the character must do, for example going on a first date. Small, mundane tasks work the best. 2. Each player describes a single side of the character that they will be playing. The GM describes the scene. Players are free to discuss about the situation, playing as different sides of a character bickering internally. At any point the GM can ask the players “What do you do?”. Then, starting from whomever first opens their mouth, players say a single word on their turn to form a sentence which tells what their character will do. Turns go clockwise, and continue until a sentence has been formed. The game ends when the mundane task has been accomplished, or it has been failed irrevocably.
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